Whatever Happened to Gamification?
You may recall that around about this time last year, the big buzz word in Social Media circles (before Circles even existed!) was “Gamification”. This methodology of building game-like functionality into social sites was intended to improve the longevity and stickiness of emerging sites and platforms, ensuring the new-found user base stuck around just long enough for the Developers to release that next big feature!
A slightly cynical view, perhaps, but with the exception of Empire Avenue, there are very few examples of gamification to be seen, today, in the social landscape.
Or are there?
Far from being the shortest-lived fad in social media’s short history, perhaps gamification has morphed into something else. Perhaps it had to. Once the notion occurs to social media exponents, of being manipulated in this way, the natural reaction is to scarper (Got Klout?)! The value of a startup is always in the numbers … users or profit (usually inextricably linked), and so the latest raft of platforms and devlopment teams have had to be a lot more savvy and “stealthy” with the way they encourage social marketing to occur, as well as ensure their signups stay loyal.
Take Proskore, for example. Supposedly a measure of influence in social circles, the score/skore itself is only partially influenced itself by the activity, engagement and reaction you illicit from your friends and followers, and almost more so by the number of “Trusts” you gather from your contacts … something that forces you to spread the message of Proskore and feeds their traffic and sign-ups. Connect.me works in just the same way.
The game is still there; it’s called “Get the highest score possible”. But as an enjoyable and congruent way to act, in a social networking sense, it doesn’t get me excited. The best sites mix gamification – be it obvious of by stealth – with tangible benefit, by aiding my relationship-building objective.
Gamification is still around. It wasn’t a fad, but for many sites, the game is far from afoot! What are your favourite examples of gamification in the social web?
-
Anonymous
-
http://www.matthodkinson.com Matt Hodkinson
-
http://twitter.com/BillJula Co-Founder, PROskore
-
http://www.matthodkinson.com Matt Hodkinson
-
http://twitter.com/mistergough Simon Gough
-
http://www.facebook.com/adena Adena DeMonte
-
Alexander







